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Developing a Mobile app? Here’s a list of Some Must-Know Don’ts

Mobile app development is one of the most sought after things today with more and more businesses launching their customized applications to reach a wider audience. The growing trend of businesses focusing on mobile app development begs experts to repeatedly shout out a caution and take precautionary steps on how to develop an app. More often than not, it is easy to find advice on how to develop an app. However, many times we tend to ignore the don’ts of mobile app development. In this article we will take a closer look at some of the don’ts that we must know to develop better mobile apps.

Don’t start anything without a flow chart

A proper plan on the tables is very important to ensure that you have a good app ready for the users. Draw a flowchart that includes all the important features to be included in an app. You cannot and should not think that flowcharts are things of the past. They are not.

Don’t pack unlimited features

You may think that in this age and time, simplicity will not appeal to users, you couldn’t be more wrong. It is very important that you start things simply and this can be done by including only a few features at the first version of the mobile app. There are several cool features that every amateur developer would want to include in the app such as accelerometer, gyroscope, camera, GPS etc. While all of them are essential great features that are very popular with users, this may not work for your app. Rather than adding anything to the app, they can make the app heavy and cumbersome. One way to include more features into your app is to do so in later versions. Keep the first version simple.

Never forget the end users

You want to develop a business app and end up making it look cool and funky. Will it work? No it won’t. For the simple reason that you forgot your target users while developing the app. It’s very natural for amateur developers to experiment with features and go with the flow and add stuffs which essentially do not add value to the app. This is one of the biggest pitfalls of app development.

mobile apps developing

Invoicera app doesn’t forget its end users (I personally like its tagline as well)

Don’t override the budget

Like it or not, you cannot forget the budget. You may have several bright ideas but they will not hold ground, if you do not have the budget to work on them.

Don’t work on too many platforms (if you want a well-polished, faster app)

iOS, Windows Mobile, BlackBerry, Android – the list is quite long. Unless your vision is to be present on all the mobile platforms, don’t go for mobile web apps, which are cross-platform compatible. For a well-polished app, go for native (platform-specific) development.

worklight app

Image Credit: Worklight

Say no to complicated user interfaces

Another big no for mobile app development is going for a complicated user interface. Remember when you are launching your app the first objective is to make it reach more people and them using the app happily. Only when you get a positive response can you work on the app and launch more versions. To achieve this it is important that you do not have a complicated user interface. The aim should be that users can use your app without having to refer the user manual. Users should be able to intuitively understand how the app works.

Don’t handle touch screen gestures clumsily

Most mobile devices are touch screen devices nowadays and thus you cannot afford to forget this crucial point while developing an app. Remember to make the buttons large enough that an average fingertip size of 1.6 to 2 cm can easily tab on the button. You also have to take care that the buttons are not cluttered such that users tab on some other button while wanting to go somewhere else. Space the buttons properly so that navigation isn’t an issue with your app.

Don’t develop apps for a particular screen size

The web today is not limited to a particular screen size – we have tablets, phablets, smartphones and more, all of different screen sizes. So, developing an app for a particular screen size is probably the most important don’t in this list!

Don’t overuse animations

Animations and flash videos look great but they tend to make an app heavy. Animations also take time to load and this can irritate the user so much that he may not want to use your otherwise very useful app. If you want an animated intro make it short and lightweight. The loading time should be very less and it should be so good that the user doesn’t mind waiting for an extra few minutes to work on the app. It is essential that animations and intros are reviewed very critically.

Don’t forget testing the app, for it always helps you go the better way!

A pilot test is crucial for launching any product or service. This holds true for mobile applications too. It is not enough to just build an app. It is equally essential to test the app. You can select a small pilot group which includes mobile developers, a small section of the targeted users, possible college students or businessmen. Testing the app will tell you where you are going wrong and which are the places you need to work on.


If you have some more don’ts, or if you disagree/agree on any of the above points, you can speak out loud below – I would love to hear from you!

This post is contributed by Pixelcrayons.com

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